- Key details - 
Two player dating game
Multi-perspective rendering
270° curved projection screen
Developed in Unity
I worked in this project as a game/experience designer
- Overview of my tasks - 
- Pitched and led the development of a two-player CAVE VR romance experience exploring social interaction from concept to release by a six-person team over 17 weeks.
- Established the narrative vision of a romantic story about two strangers touring the city of Mérida.

- Designed two levels inspired by downtown Mérida and the cityscape of Monterrey.

- Produced documentation that enabled future teams to reuse a novel stereoscopic rendering workflow.

- Edited the final trailer using in-game footage and playtest recordings.
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