I am a game designer, educator, and visual storyteller recognized for my adaptability and creative range across genres and platforms.
I specialize in physically engaging interactions and unconventional play spaces. I like to integrate robust documentation and production workflows for clear communication and collaborative environments.
I regularly participate in game jams and have developed Game Boy prototypes, party card games, tabletop RPGs, LEGO-based board games, interactive films, VR experiences, and educational video games.
As a graduate of Tecnológico de Monterrey in Mexico, I hold dual minors in Animation and Film Directing & Production. My early career combined creative practice and education. I worked as a dance photographer and taught 3D Art and Filmmaking to both high school and college students.
I recently a completed masters at Carnegie Mellon University's Entertainment Technology Center in Pittsburgh, where my main focus was game development and location based experiences.
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